Once the SCUD is down, u can capture the oil derricks and kill the GLA anyway you want. At your main base, build 12 MiGs and upgrade with black napalm, then fly along the west side of map until you reach the corner than follow the borderline until you see the SCUD, then blast missiles into it. The SCUD storm will never launch if your credits dont go over 5000, so dont capture the oil derricks and manage your money. The GLA will never attack your main base if this happens as they will try to destroy your base at the supply docks. dont capture oil derricks yet and get a construction dozer to build 3 gattling guns at each road leading to the supply docks. When you get to the first road in front of the village, follow it and it will lead to a supply dock and oil derricks. While the tank rush is not entirely dead, trying it as a primary strategy is a good way to get defeated in a hurry in a game of Command and Conquer Generals: Zero Hour. Long gone are the old Command and Conquer: Red Alert days of building a couple dozen tanks and just rushing into an opponent's base. After u win the first battle, go and capture the GLA base on the east side of map, then take all your china units and go into the village. Command and Conquer Generals: Zero Hour Strategies come in many forms.
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